Friday, November 14, 2008

Video Reflection: David Kelley.

There are general steps and procedures in design, however, as life progresses, processes need to be alted in order to fulfill the outcome. This ahs been evident in Kelley's video as recently, design has been introduced to many new technologies, that has allowed for the creation of such extreme products, however, there is a point in which to much technology is pointless. Although there are so many resources available, it is important to still have a side of human connection to these products. This gives the consumer comfort in using the product, and the confidence to use it. Simple things such as general human movements, such as in a plane, to go down, you tilt the joystick fowards. when somebody wants to go down, the natural human instinct is to lean foward, simialr with going backwards or doing a back flip. It is simple reasoning, but it is important to make sure the user can connect with the technology, and not feel dwaft by it.
This is the key message that I gained from this video, it is hard to acheive in some cases, but if achieved, it makes a large difference in the result of a product.

Thursday, November 13, 2008

Video Reflection: Paul Bennett.

To me, this video seemed more focused around the idea of getting back to basics with design. With the technology that is available to us, it is easy to get carried away with designing products that look so different and have such incredible abilities, although in some cases they tend to merge away from the initial idea, and concept. In relation to surgery equipment. It may not be important to have products that are infact asethetically pleasing, but much more durable, and are extremerly functional. The brief would most likely be more focused on the function of the products. Some patients, particually older patients, may not fell as comfortable with new machinary taking aid instead of human connect. It has been evdient in this video that it is important to stay connected with the brief, and be aware of certain limitations in design.

Wednesday, November 12, 2008

Reflection: Video 6

In today's society, there are already so many significant designs that are both functional and asethetically pleasing, however, both Richmond Semore and Dick Powel do convey a partically interesting view into the process of industrial design, converting the average everday product into a product that is much more saught after.

Thoughout this video, I felt asthough it was the process of how a design is reached that was the mnost interesting. There are so many technologies that enable us to make quick and specific designs, that can easily be duplicated at the click of a button. However, as pointed out in this video, it is sometimes the basics that are the most essential. The intial brainstorming for the potential product, and the inital and refined sketches throughout the entire design process are needed, and needed to be performed at a high standard to enable the designer to reach a successfull design.

Assignment 3.




I struggled with this project, and after speaking with Ross, I decided to try and go all conceptional with it. It's not really my thing, but I thought I would have a crack at it.




So I desiged a product that is like a mantal piece that just sits on your table or such. Inside is filled with mirrors, set up in a way that when you look through it, it looks asthough there is a large area. The mirrors reflect off themselves to give the idea of a vast area, but captured inside a small box, to try and give the idea that time is never ending.

Thursday, October 9, 2008

Postal Presents.

My idea behind this design was to try and have a product that would keep together the TV, DVD, Radio and any otehr remotes. I found that we constantly loose our remotes, finding them in the strangest places and often under the couch. To have some saught of container to keep the remote in would help encourage the user to place the remote back in a certain place and limit the chances of loosing the remote.


After a number of tests, it was easiest to make the product out of Polypro, and use snap lock buttons to hold the polypro together and give it some strength and rigidity.



Bad Design.

For my bad design review I have chosen a programable TV remote. The confusing part about the remote that I found whilst using it, is that, at the bottom right hand corner there is a button with a red circle on it. I initally, assumed that this was the power button. Although as it turns out it is the record button. After pressing the button for a while trying to get it to work, I just started pressing all the buttons to see which button turned on the TV.
At the top of the control there is a range of different buttons for different applications. There is a TV, Light, Radio, DTV, DVD, and CD button. to turn on any of these applications u need to simply press the appropriate button. So to turn on foxtel, you press the DTV button. For nortmal TV you press the TV button. I found this a little misleading and confusing when first using the remote.
Solution: Having the record button located with the other DVD controls in the middle of the remote, along with the fast foward, etc, buttons will help to hint to the user that it is the record button. Where it is currently located, along side the volume button, makes the user think that it is infact the power button.

Tuesday, September 9, 2008

Assignment 1. Enriching Experience.

Final Product.
Final Product.
Concepts.
Product: Key Holder. (Product that incases numerous keys that can slide out to be used.)
Target Market: 40-50 year old women.